Users Create Magical Tunes on the Go
Electroplankton exemplifies Nintendo’s commitment to expand the frontier of innovation in the video game universe. Electroplankton, for instance, could not be possible on any other system. Only the special features of Nintendo DS make it possible for users to compose music ranging from techno beats to ethereal rhythms. And because Nintendo DS is portable, users can make music whenever and wherever inspiration strikes.
“Electroplankton is a great way to kick off what promises to be an exciting year for Nintendo,” says Reggie Fils-Aime, Nintendo of America’s executive vice president of sales & marketing. “It’s the kind of casual game that will attract a broad audience and help Nintendo DS continue to expand its lead as the most popular new hand-held system.”
Getting started with Electroplankton could not be easier. Users simply choose one of 10 music-making modes and dive right in. One mode lets users manipulate the leaves of a plant using the touch screen. As colorful plankton launch into the air, they bounce off the leaves in melodic combinations. Another mode acts as a sampler. Users record up to four different sounds with the microphone and then layer them over drum loops to create a personalized beat.
The game was designed by renowned Japanese electronic artist Toshio Iwai. His artistry adds both beauty and whimsy to Electroplankton and makes it as much a delight for the eyes as it is for the ears.
Nintendo has selected a distribution method for Electroplankton befitting its quirky character. Electroplankton, Rated E for Everyone, is available now through Nintendo.com and major online retailers, as well as at the Nintendo World Store in New York.
The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy Advance SP, Nintendo DS and Nintendo GameCube systems extend Nintendo’s vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 2 billion video games and more than 360 million hardware units globally, creating enduring industry icons such as Mario and Donkey Kong and launching popular culture franchise phenomena such as Metroid, Zelda and Pokemon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.
For more information about Nintendo, visit the company’s Web site at http://www.nintendo.com.